tick0
← All updates
Alpha 0.1

t0 alpha

This is a small alpha to get feedback and find direction for Tick0. It's forked from Lost City and has been in development since the start of June. The engine is typescript, the client is typescript, and all content is written in Polar's runescript. I'm not positive where the project is heading but it's been a nice way to make use of all these claude tokens. Here's where we're at:

Current features

  1. One US-East hosted world
  2. TzKal-Zuk and Sol Heredit
  3. 250+ relevant items and gear
  4. Modern prayer selection and quick prayers
  5. Two spellbooks with autocast
  6. GPU rendering, resizable, scene markers
  7. One-click anonymous account creation
  8. Hiscores for players logging in with discord
  9. Presets and custom loadouts
  10. A mostly modern engine
  11. Personal ground items that persist between logouts

Goals

  1. Full inferno, colosseum, and ba implementation
  2. Full relevant gear and items coverage and curated with competence
  3. All spellbooks with relevant spells (including thralls and death charge)
  4. Terminal-like command system
  5. Full 1:1 engine authenticity

Stretch ideas

  1. Replays?
  2. Sims?

As I said, the aim of this is to get direction and feedback. All suggestions or criticisms are welcome. This is meant to be a small alpha, so please do not advertise this link

~~ b5 ~~